Files

The default files by Tracker.
# config.yml
# What stacker should the plugin look for?
# Current list: NONE, WILDSTACKER, STACKMOB
stacker: NONE
# Everything dealing with the counter process.
counter:
# The tag that will appear on the items display.
tag: "&8[&7%stats%&8]"
# Sounds that will play on mine or kill.
sounds:
enabled: true
sound: BLOCK_NOTE_BLOCK_BELL
# Are milestones enabled?
milestones:
enabled: true
# List of tools that will be applied to either block breaking or killing an entity.
# Adding an item in both lists will share the counter tag.
stats:
# Is block tracking enabled?
blocks:
enabled: true
list:
- WOODEN_PICKAXE
- WOODEN_AXE
- WOODEN_SHOVEL
- STONE_PICKAXE
- STONE_AXE
- STONE_SHOVEL
- IRON_PICKAXE
- IRON_AXE
- IRON_SHOVEL
- GOLDEN_PICKAXE
- GOLDEN_AXE
- GOLDEN_SHOVEL
- DIAMOND_PICKAXE
- DIAMOND_AXE
- DIAMOND_SHOVEL
- NETHERITE_PICKAXE
- NETHERITE_AXE
- NETHERITE_SHOVEL
kills:
# Is kill tracking enabled?
enabled: true
list:
- WOODEN_SWORD
- STONE_SWORD
- IRON_SWORD
- GOLDEN_SWORD
- DIAMOND_SWORD
- NETHERITE_SWORD
# This module allows your players to get a tracker enchantment book; which
# can be applied to allow tracking on the item.
# NOTE: Enabling this module will only track tools that have the module.
module:
# Is this module enabled?
enabled: false
# Sounds related to module events.
sounds:
enabled: true
receive: BLOCK_NOTE_BLOCK_BELL
fail: BLOCK_ANVIL_LAND
success: BLOCK_NOTE_BLOCK_BELL
# This section represents the enchantment item.
item:
material: NETHER_STAR
title: "&a&lTracker Module"
lore:
- "&7Add an objective tracker on your tool."
# milestones.yml (previously goals.yml)
# Tool type examples: ALL (For all tools), EVERY_PICKAXE (Only Pickaxes), DIAMOND_PICKAXE (Only this tool)
# Specifying a type other than ALL will bypass it.
# Priorities Example (Highest to Lowest) : DIAMOND_PICKAXE -> EVERY_PICKAXE -> ALL
# Head over to https://docs.axelli.net/ to see more info.
milestones:
DIAMOND_PICKAXE:
# Happens only when x amount of blocks is reached.
once:
# The amount of blocks
1000:
# Console Commands that will run.
commands:
- "eco give %player% 1000"
# The enchants that will be added or buffed.
enchants:
- efficiency:1
10000:
# You can leave options out if you want.
enchants:
- efficiency:2
# Happens every x amount of blocks.
interval:
5000:
commands:
- "eco give %player% 1000"
enchants:
- efficiency:1
EVERY_SWORD:
once:
1000:
commands:
- "eco give %player% 1000"
enchants:
- sharpness:1
- unbreaking:1
EVERY_AXE:
interval:
1000:
commands:
- "eco give %player% 1000"
ALL:
interval:
1000:
enchants:
- unbreaking:1
# language.yml
# Head over to https://docs.axelli.net/ and see what the values print.
prefix: "&8[&cTrackerPlus&8] "
tool_not_supported: "&cThis item can't be used for tracking."
# Boolean values if reached or not.
milestone-not-reached: "&c&lNOT REACHED"
milestone-reached: "&a&lREACHED"
# 0 - Prints amount needed
# 1 - Type of unit (kills or blocks)
current-milestone: "&7The current milestone for this tool is &f{0} &7{1}."
no-milestones-left: "&7This tool has reached all it's milestones."
no-milestones-exist-total: "&cThis tool doesn't have any milestones it can achieve for it's total amount."
no-milestones-exist: "&cThis tool doesn't have any milestones it can achieve."
# 0 - Prints amount needed
# 1 - Type of unit (kills or blocks)
# 2 - REACHED or NOT REACHED
milestone-once-header: "&cOnce"
milestone-once-entry: "&8- &7Reach a total of &f{0} &7{1} &8|&r {2}"
milestone-interval-header: "&cRepeating"
milestone-interval-entry: "&8- &7Every &f{0} &7{1}"
# 0 - prints entry
milestone-list:
- "&c&lMILESTONES"
- "&7The current milestones for this tool are:"
- "&7"
- "{0}"
# 0 - prints the milestone amount
# 1 - Type of unit (kills or blocks)
milestone-achieved-once: "&7You reached &f{0} &7{1}! Here are some rewards for reaching this milestone."
milestone-achieved-interval: "&7You hit another &f{0} &7{1}! Here are some rewards for reaching this milestone."
# 0 - prints level
# 1 - prints enchant
milestone-reward-entry: " &c+{0} &l{1}"
# 0 - prints the list of enchants applied
milestone-reward-list:
- "&7Your tool has received the following:"
- "{0}"
- "&7"
module-give-player: "&7You successfully gave &f{0} &7a Tracker Module."
module-received: "&7You received a &fTracker Module&7."
module-applied: "&aYou successfully applied a Tracker Module to this tool."
module-exists: "&7A Tracker Module already exists on this item."
# whitelist.yml
# Use a valid name according to your server version.
# To disable whitelisting, just use [].
blocks:
- "STONE"
- "COBBLESTONE"
- "COAL_ORE"
- "IRON_ORE"
- "REDSTONE_ORE"
- "LAPIS_ORE"
- "GOLD_ORE"
- "DIAMOND_ORE"
- "EMERALD_ORE"
mobs: []